We at Spiderweb Software want to provide a friendly place for people to meet
and discuss our games. We want to provide our fans a chance to meet each other,
get hints, or just kill a few minutes on the web. However, at the same time,
we need to ensure that people don't behave in a way which reduces other peopleÕs
enjoyment of the message boards. Also, just as importantly, we don't want to
have to spend a lot of our very limited time (time that should be spent developing
new games) disciplining people, mediating in squabbles, or finding lost passwords.
Thus, this Code of Conduct. Please take a look at it before posting. All posts
not conforming to the rules and guidelines within will be gleefully terminated.
In general, you should always treat people in the boards the way you would want
to be treated and not say anything you wouldn't say directly to the other members'
faces.
More specifically ...
Spiderweb Software, Inc., reserves the right, but does not assume the responsibility,
to restrict any communication which Spiderweb Software, Inc. deems in its discretion
to be harmful to individual guests, damaging to the communities which make up
the Spiderweb Software Community, or in violation of Spiderweb Software, Inc.'s
or any third-party rights. Disruptive behaviors in the forums include (but are
not limited to):
These disruptive behaviors are grounds for removal; the Spiderweb Software
site administrator is the final judge of whether a guest's behavior qualifies
as disruption.
Other Guidelines
There are only three of us, and we don't have much time. Developing games is
very demanding work, and we really can't run these board if it will mean taking
a huge amount of our development time. Thus, please bear these rules in mind
...
We're sorry if these guidelines make us sound stern and uncaring, but our
most important job, more important than anything else, is to make new games
in a timely manner. Anything that makes this more difficult will not be encouraged
or continued. This is, we feel, the best way to satisfy the bulk of our customers.
So please, play nice.
- Jeff Vogel
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