I've been reading the recent threads about BoE and scenario design. I've built three 'epics' so far (at least they are to me), and believe me, they take WAY too much time. The last one took me NINE MONTHS from start to finish. My advice to everyone out there: Build small, rich scenarios. To keep BoE alive, we need to constantly be providing new scenarios. The best way to do this with a limited number of developers is to have them produce more scenarios. Smaller scenarios take less time to develop and release, thus the same number of developers can produce more scenarios in a given amount of time. When people have to wait two to three months between new scenarios, their interest will naturally wane. If we can provide new scenarios every three weeks or so, that will keep BoE alive better than anything else I can think of. My next scenario will consist of two outdoor sections, and about 20 simple 'towns.' But, I hope to make it my best yet by increasing the richness of the included experiences. I also hope to complete it in about one month, as opposed to nine. Brett Bixler